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AI Insights · Timothy · October 2021

Top 5 Mech Games in South America Q3 2021

In Q3 2021, the top 5 mech games in South America showed varying trends in downloads, revenue, and active users, with some standout performances.

Top 5 Mech Games in South America Q3 2021

In Q3 2021, the top 5 mech games in South America displayed interesting trends in downloads, revenue, and active users. Here’s a closer look at how these games performed based on data from Sensor Tower.

Mech Arena - Shooting Game by Plarium Global Ltd saw a significant spike in weekly downloads during early August, starting at approximately 529K and then declining to around 62K by the end of September. The game's weekly revenue peaked at about $15.2K in mid-August and stabilized around $13K in September. Weekly active users started strong at 313K and surged to 565K in the second week of August before settling at approximately 281K by the end of the quarter.

Dino Robot Car Transform Games from Game Zee maintained steady download numbers throughout the quarter, peaking at around 102K in mid-August and concluding the quarter at roughly 53K. Weekly active users mirrored this stability, with a high of about 162K in mid-August and ending September at around 140K.

Police Truck Robot Transform by Go Jins experienced varied weekly downloads, peaking at 83K in mid-July and tapering to approximately 30K by the end of September. Weekly active users followed a similar trend, with a high of 70K in late July and decreasing to around 38K by the end of the quarter. Revenue remained minimal, peaking at $90 in early August.

War Robots Multiplayer Battles from MY.GAMES B.V. showed consistent performance in weekly downloads, reaching about 68K in early August before ending the quarter at around 44K. The game’s weekly revenue saw a peak of approximately $42.5K in mid-September, while active users increased from 186K at the start of the quarter to about 221K by the end of September.

Army Bus Robot Car Game 3d by Brave Jackals recorded modest weekly downloads, peaking at 51K in mid-July and ending September at around 22K. Active users remained relatively stable, with a high of 155K in mid-July and concluding the quarter at approximately 90K. Revenue was minimal, with notable peaks reaching $43 in late July.

These trends highlight the dynamic nature of the mech games market in South America. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021